•January 11, 2017 • Leave a Comment
Returned this year for a repeat of the Ping Pong excitement at Alexandra Palace, but just over two days, so busier than ever. There was also a draw in the middle, to make it more interesting for the players and more work for us. No budget though. We were able to iron out some of the problems in the interface from last time and add a few graphics to make life easier for the operators. Things like the history for a player through the competition,
Also produced a set of data fo Firebase in the cloud and a React.js page to display, live on a web page. Learnt a bit more react and it looked good, so very happy with the result. The full page can be seen at https://pingpong-32ba1.firebaseapp.com/ but these pics show the style of the groups,
and the knockout stages,
Used Trello again to manage the project. Made it a bit easier, since only had to check what we did last time. Clear all the checkboxes and do all the tasks again! Using the automated system to do my burnup, which ended up looking as below,
•November 24, 2016 • Leave a Comment
We produced applications to allow us to take a feed from the remote DB team, who produced the result input side of the operation and to drive the VizRT lower thirds scene from News graphics. We did this in two parts, mainly. Firstly, a C# app that listened to the feed and gave an API to drive the Viz through shared memory commands. This app then talked to the web interface used by the operator to control the content on the lower third. It controlled the visibility and timing of each of the three sections – the current count of seats, votes, the vidiprinter display of the results coming in and the block showing which states were due to declare in the next time period. The graphic shows the layers on the Viz scene.
We wrote the web interface in React as News graphics are moving to that standard for their other applications. We decided not to stretch our learning to include Redux, but I think we would use that next time, as the application complexity became more involved than first planned. It worked well in the end, although we had the usual confused conversations about corrections and such from the results team. As they were all new to the area, it seems that all the experience of the team was lost as they moved. Perhaps it will be easier for the next election, now that they have this experience. Lots of chat on Slack helped, but we should have had a more consistent set of tests. The C# app used Swagger to produce the API and that worked really well. It can produce a mock interface before the real data is ready, so can be ready for early tests before the full implementation.
Trello was used to track progress. The diagram is below. It shows a slow start, but I was doing Ryder Cup work til week 39 so bear that in mind. Once working on the project, we had steady progress at a good speed. Producers became involved about week 42, hence the spike in requirements. We probably should have limited some of these, but pushed for as much as we could fit in and I think we covered more than they used on the night itself.
There was also a small node.js app to monitor the twitter feed from the neverno cloud. NeverNo gave some CORS errors, so I used node.js to both get around that and to simplify the feed into the web app.
•October 4, 2016 • Leave a Comment
I added the code for a chat server to the github repository. It’s a simple server that someone wanted as an example to load to Azure. The main software is running an express server with socket.io on top. Message formats are JSON rather than plain text. The src file for the socket.io in the web page is server from the socket.io server on the express server. Code is below…
Continue reading ‘Chat server with node.js’
•August 2, 2015 • Leave a Comment
I spent some time at the Intel Labs in Swindon playing around with the new Edison credit card sized PC and the Real Sense camera. The original plan was to produce a motorized platform to carry a camera. Image processing software could then watch for and track the movement to keep it in the center of the camera view. This was perhaps asking to much in the short time we had available in the Intel Labs at Swindon, but this will show what we managed to get working and the thoughts we had for future adaptation.
I was using the Intel Edison Module and Arduino Breakout Board. In addition I added the following items,
2 x Stepper motors, with their driver modules
1 x Joystick, to be used for setting the centre points
1 x push button
1 x LED to show the system had booted correctly.
As you might see from the photographs, the motors are mounted in a speedily built link to hold them 90 degrees to each other; one for horizontal rotation, one to tilt the platform. This was definitely not a production model!
Continue reading ‘At the Intel Labs with Edison and node.js’
•May 8, 2013 • Leave a Comment
Flying out of a sun-bathed Bergen, following a few days of very pleasant company and interesting technical discussion at the VizRT days. The weather has been largely dry but it was a bonus to see the sun as we left. Very picturesque.
The conference followed the trend of NAB last month; lots of video streaming over IP with a movement of the data to be file based from camera to transmission. Content management systems are needed to cope with the amount of video and stills being produced and the output needs to be sent to a myriad of devices. Mostly HD content but the viewers devices range from TVs down to mobiles, with the growth at the smaller end of the range. The graphics are becoming more flexible, with the ability to insert metadata information and timing at source and for the metadata to be interpreted at the output stage when the final video player format has been decided.
The conference highlight was, of course, the Sky team led by Martin Stanford who led the effort to wake everyone up after the late social session the previous night. Sky are active in so many ways and lead the way with their mobile and streaming applications. The News workflow and anchor support with iPad and mobile was very slick.
Continue reading ‘VizRT days Bergen 2013’
•April 18, 2013 • Leave a Comment
The biggest TV show on earth didn’t disappoint yet again this year. The industry is evolving but many of the same faces were there this year but as usual there were plenty of smaller companies with new ideas, looking for a share of the business. The trend continues to be more into the software side as hardware becomes smaller and more capable. Hardware prices continue to fall and the larger resolution 4k or Ultra HD is the direction at the top end; not much emphasis on stereo 3D, although there were a few demonstrations of glasses free versions.
The other area that many were promoting is the area of audience involvement; second screen activity is growing and the monitoring and interaction with social networks is bringing the audience back to live television events. Programme makers are able to provide a stream of data and secondary action to the second screen; they can use this area to push alternative advertising, take in social comments and use polls to bring in the live audience mood.
Social streams were abundant in every hall, with many different pricing models. I’ll do a few paragraphs in a separate post.
Continue reading ‘NAB 2013 round up’